#include
#include
#include
namespace td {
namespace render {
void PlayerListRenderer::Render(float a_Lerp) {
ImGui::Begin("Players");
for (const auto& [id, player] : m_Players) {
ImGui::Text("[%i] %s", id, player.m_PlayerName.c_str());
}
ImGui::End();
}
PlayerListRenderer::PlayerListRenderer(const client::PlayerManager& a_Players) : m_Players(a_Players) {}
} // namespace render
} // namespace td
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