#include namespace td { namespace game { const MobStats* GetMobStats(MobType type, std::uint8_t level) { static MobStats stats; return &stats; } const TowerImmunities& GetMobTowerImmunities(MobType type, std::uint8_t level) { static TowerImmunities ti; return ti; } const EffectImmunities& GetMobEffectImmunities(MobType type, std::uint8_t level) { static EffectImmunities ei; return ei; } } // namespace game } // namespace td