#pragma once #include namespace td { namespace game { sp::DataBuffer& operator<<(sp::DataBuffer& a_Buffer, const TeamCastle& a_Castle); sp::DataBuffer& operator>>(sp::DataBuffer& a_Buffer, TeamCastle& a_Castle); sp::DataBuffer& operator<<(sp::DataBuffer& a_Buffer, const Spawn& a_Spawn); sp::DataBuffer& operator>>(sp::DataBuffer& a_Buffer, Spawn& a_Spawn); } // namespace game } // namespace td