less serialize code
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@@ -28,7 +28,7 @@ class RealTimeSimulation {
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* \brief Replay constructor
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* \param a_StepTime in ms
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*/
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RealTimeSimulation(game::World& a_World, const GameHistory& a_History, std::uint64_t a_StepTime);
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RealTimeSimulation(game::World& a_World, GameHistory&& a_History, std::uint64_t a_StepTime);
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/**
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* \brief Live update constructor (continuous game updates)
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