pupush
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21
include/td/game/WorldState.h
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21
include/td/game/WorldState.h
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#pragma once
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#include <td/protocol/command/Commands.h>
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namespace td {
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namespace game {
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class WorldState {
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private:
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// list of players, mobs, towers, castles
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public:
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WorldState() {}
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WorldState GetNextState(const protocol::LockStep& a_Step);
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private:
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void Tick(float a_Delta);
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};
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} // namespace game
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} // namespace td
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