fix predictpacket serialization
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@@ -1,17 +1,6 @@
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#include <td/protocol/packet/PacketData.h>
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#include <td/protocol/packet/PacketSerialize.h>
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namespace sp {
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// temp
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template<>
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void ReadMessage(DataBuffer& a_Buffer, td::protocol::pdata::PredictCommand& a_Header){}
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template<>
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DataBuffer WriteMessage(const td::protocol::pdata::PredictCommand& a_Header){}
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} // namespace sp
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namespace td {
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namespace game {
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