fill client holes (lockstep)
This commit is contained in:
@@ -31,6 +31,8 @@ class ServerSimulation : public protocol::CommandHandler {
|
||||
|
||||
virtual void Handle(const protocol::commands::SpawnTroopCommand& a_SpawnTroop) override;
|
||||
virtual void Handle(const protocol::commands::PlaceTowerCommand& a_PlaceTower) override;
|
||||
|
||||
protocol::packets::LockStepResponsePacket GetResponse(const protocol::packets::LockStepRequestPacket& a_Missing) const;
|
||||
};
|
||||
|
||||
} // namespace sim
|
||||
|
||||
Reference in New Issue
Block a user