add (very) basic main menu
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@@ -1,15 +1,27 @@
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#pragma once
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#include <td/common/StateStack.h>
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#include <td/display/DisplayState.h>
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namespace td {
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class MainMenuState : public DisplayState {
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class MainMenuState;
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using MainMenuStateStack = StateStack<MainMenuState, void>;
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class MainMenuState : public DisplayState, public MainMenuStateStack {
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public:
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using Menu = MainMenuStateStack::State;
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MainMenuState(Display& a_Display);
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~MainMenuState();
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virtual void Update(float a_Delta) override;
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void RenderBackButton();
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protected:
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virtual void OnKeyDown(SDL_Keycode a_Key) override;
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};
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} // namespace td
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