This commit is contained in:
2025-07-16 00:32:40 +02:00
parent d1690192db
commit aaf76a3ff0
41 changed files with 2963 additions and 599 deletions

View File

@@ -4,6 +4,7 @@
#include <vector>
#include <td/protocol/command/Commands.h>
#include <td/common/Array.h>
#include <td/game/WorldTypes.h>
// Make it dynamic ?
#define LOCKSTEP_BUFFER_SIZE 10
@@ -60,7 +61,6 @@ struct ChatMessage {
// TODO: handle players joining in the first second
struct BeginGame {
MapData m_Map;
std::vector<PlayerInfo> m_BlueTeam;
std::vector<PlayerInfo> m_RedTeam;
// optional, used for players joining mid game
@@ -72,6 +72,24 @@ struct LockSteps {
Array<LockStep, LOCKSTEP_BUFFER_SIZE> m_LockSteps;
};
struct WorldHeader {
game::TowerTileColorPalette m_TowerPlacePalette;
Color m_WalkablePalette;
std::vector<Color> m_DecorationPalette;
Color m_Background;
game::SpawnColorPalette m_SpawnColorPalette;
game::TilePalette m_TilePalette;
game::Spawn m_RedSpawn, m_BlueSpawn;
game::TeamCastle m_RedCastle, m_BlueCastle;
};
struct WorldData {
std::unordered_map<game::ChunkCoord, game::ChunkPtr> m_Chunks;
};
} // namespace pdata
} // namespace protocol
} // namespace td