PlayerManager

This commit is contained in:
2025-08-20 12:18:44 +02:00
parent bd56fb0646
commit a02cb2b309
11 changed files with 103 additions and 65 deletions

View File

@@ -1,12 +1,9 @@
#include <server/IServerSocket.h>
#include <server/ConnectionHandler.h>
namespace td {
namespace server {
IServerSocket::IServerSocket() {
RegisterHandler([this](PlayerID a_PlayerId) { return std::make_unique<ConnectionHandler>(*this, a_PlayerId); });
}
void IServerSocket::RegisterHandler(const PlayerPacketHandler& a_Handler) {