PlayerManager
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@@ -78,6 +78,11 @@ enum class Direction : std::uint8_t {
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NegativeY = 1 << 3,
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};
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struct PlayerInfo {
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PlayerID m_PlayerId;
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std::string m_PlayerName;
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};
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sp::DataBuffer& operator<<(sp::DataBuffer& a_Buffer, const EntityCoords& a_Coords);
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sp::DataBuffer& operator<<(sp::DataBuffer& a_Buffer, const FpFloat& a_Float);
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