PlayerManager

This commit is contained in:
2025-08-20 12:18:44 +02:00
parent bd56fb0646
commit a02cb2b309
11 changed files with 103 additions and 65 deletions

View File

@@ -2,6 +2,7 @@
#include <server/IServerSocket.h>
#include <td/common/StateMachine.h>
#include <server/PlayerManager.h>
namespace td {
namespace server {
@@ -11,6 +12,7 @@ class ServerState;
class Server : public StateMachine<Server, void, float> {
private:
std::shared_ptr<IServerSocket> m_Socket;
PlayerManager m_Players;
float m_LastMspt;
public: