PlayerManager
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
|
||||
#include <server/IServerSocket.h>
|
||||
#include <td/common/StateMachine.h>
|
||||
#include <server/PlayerManager.h>
|
||||
|
||||
namespace td {
|
||||
namespace server {
|
||||
@@ -11,6 +12,7 @@ class ServerState;
|
||||
class Server : public StateMachine<Server, void, float> {
|
||||
private:
|
||||
std::shared_ptr<IServerSocket> m_Socket;
|
||||
PlayerManager m_Players;
|
||||
float m_LastMspt;
|
||||
|
||||
public:
|
||||
|
||||
Reference in New Issue
Block a user