fix warnings + cland-tidy
This commit is contained in:
@@ -6,7 +6,7 @@ namespace td {
|
||||
namespace render {
|
||||
|
||||
EntityRenderer::EntityRenderer(Camera& a_Camera, const game::World& a_World) : Renderer(a_Camera), m_World(a_World) {
|
||||
m_EntityVao = std::make_unique<GL::VertexArray>(std::move(WorldLoader::LoadMobModel()));
|
||||
m_EntityVao = std::make_unique<GL::VertexArray>(WorldLoader::LoadMobModel());
|
||||
m_Shader->Start();
|
||||
m_Shader->SetColorEffect({1, 0, 1});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user