refactor IServerSocket

This commit is contained in:
2025-08-06 17:16:50 +02:00
parent fb53ece340
commit 89213e9a97
7 changed files with 39 additions and 30 deletions

View File

@@ -16,7 +16,7 @@
#include <sp/io/StdIo.h>
#include <server/Server.h>
#include <server/socket/TcpSocket.h>
#include <server/socket/FakeSocket.h>
#include <server/state/LobbyState.h>
class WorldApply : public td::protocol::PacketHandler {
@@ -133,7 +133,7 @@ int main(int argc, char** argv) {
// server
auto socket = std::make_shared<td::server::TcpSocket>();
auto socket = std::make_shared<td::server::FakeSocket>();
td::server::Server server(socket);
server.UpdateState(std::make_shared<td::server::LobbyState>());
server.Update(1.0f);