gros push encore

This commit is contained in:
2024-10-07 19:48:36 +02:00
parent 701b815dc1
commit 77317df56c
28 changed files with 777 additions and 105 deletions

View File

@@ -0,0 +1,76 @@
#pragma once
#include <td/Types.h>
#include <vector>
namespace td {
namespace protocol {
struct PlayerInfo {
PlayerID m_PlayerId;
std::string m_PlayerName;
};
namespace pdata {
struct PlayerLogin {
std::string m_PlayerName;
};
struct UpdateHealth {
float m_NewHealth;
};
struct LoggingSuccess {
PlayerID m_PlayerId;
};
struct PlayerDeath {};
struct PlayerJoin {
PlayerInfo m_Player;
};
struct PlayerLeave {
PlayerID m_PlayerId;
};
struct PlayerStats {};
struct PlayerList {
std::vector<PlayerInfo> m_Players;
};
struct ServerConfig {};
struct ServerTps {};
struct UpdateGameState {};
struct KeepAlive {
std::uint64_t m_KeepAliveId;
};
struct Disconnect {};
struct ChatMessage {
std::string m_Text;
};
struct PlayerPositionAndRotation {
PlayerID m_Player;
// godot::Vector3 m_Position;
// godot::Vector3 m_Rotation;
// godot::Vector3 m_Velocity;
};
struct PlayerShoot {
PlayerID m_Sender;
// godot::Vector3 m_Position;
// godot::Vector3 m_Rotation;
// godot::Vector3 m_Velocity;
};
} // namespace pdata
} // namespace protocol
} // namespace td

View File

@@ -0,0 +1,55 @@
#pragma once
/**
* \file PacketDeclare.h
* \brief Holds the definitions of the packets (but not their content)
*/
namespace td {
namespace protocol {
/**
* \enum PacketSender
* \brief Indicate who should send a packet
*/
enum class PacketSenderType {
/** Sent by clients and server */
Both = 1,
/** Sent by clients to the server */
Client,
/** Sent by server to the clients */
Server,
};
enum class PacketSendType {
Reliable = 1,
Unreliable,
UnreliableOrdered,
};
/**
* \def DeclareAllPacket
* \brief Avoids repetitive operations on packets
*/
#define DeclareAllPacket() \
DeclarePacket(ChatMessage, Reliable, Both) \
DeclarePacket(Disconnect, Reliable, Both) \
DeclarePacket(KeepAlive, Reliable, Both) \
DeclarePacket(LoggingSuccess, Reliable, Server) \
DeclarePacket(PlayerDeath, Reliable, Server) \
DeclarePacket(PlayerJoin, Reliable, Server) \
DeclarePacket(PlayerLeave, Reliable, Server) \
DeclarePacket(PlayerList, Reliable, Server) \
DeclarePacket(PlayerLogin, Reliable, Client) \
DeclarePacket(PlayerPositionAndRotation, Unreliable, Both) \
DeclarePacket(PlayerShoot, Reliable, Both) \
DeclarePacket(PlayerStats, Reliable, Server) \
DeclarePacket(ServerConfig, Reliable, Server) \
DeclarePacket(ServerTps, Reliable, Server) \
DeclarePacket(UpdateGameState, Reliable, Server) \
DeclarePacket(UpdateHealth, Reliable, Client)
} // namespace protocol
} // namespace td

View File

@@ -0,0 +1,18 @@
#pragma once
/**
* \file PacketDispatcher.h
* \brief File containing the td::protocol::PacketDispatcher class
*/
#include <td/protocol/Dispatcher.h>
namespace td {
namespace protocol {
class PacketHandler;
using PacketDispatcher = Dispatcher<PacketType, PacketHandler, Packet>;
} // namespace protocol
} // namespace td

View File

@@ -0,0 +1,19 @@
#pragma once
#include <memory>
#include <td/protocol/packet/Packets.h>
namespace td {
namespace protocol {
namespace PacketFactory {
template <typename PacketDerived, typename = typename std::enable_if<std::is_base_of<Packet, PacketDerived>::value>::type>
std::unique_ptr<PacketDerived> CreatePacket() {
return std::make_unique<PacketDerived>();
}
const std::unique_ptr<Packet>& CreateReadOnlyPacket(PacketType a_Type);
} // namespace PacketFactory
} // namespace protocol
} // namespace td

View File

@@ -0,0 +1,33 @@
#pragma once
/**
* \file PacketHandler.h
* \brief File containing the td::protocol::PacketHandler class
*/
#include <td/protocol/packet/PacketVisitor.h>
#include <td/protocol/packet/Packets.h>
namespace td {
namespace protocol {
#define DeclarePacket(PacketName, ...) \
virtual void Visit(const packets::PacketName&); \
virtual void HandlePacket(const packets::PacketName&) {}
/**
* \class PacketHandler
* \brief Class used to handle packets
*/
class PacketHandler : public PacketVisitor {
public:
PacketHandler() {}
~PacketHandler() {}
DeclareAllPacket()
};
#undef DeclarePacket
} // namespace protocol
} // namespace td

View File

@@ -0,0 +1,59 @@
#pragma once
#include <td/protocol/packet/PacketVisitor.h>
namespace td {
class NetworkInterface;
namespace protocol {
#define DeclarePacket(PacketName, Reliability, ...) void Visit(const protocol::packets::PacketName& a_Packet) override;
///////////////////////
/* PacketBroadcaster */
///////////////////////
class PacketBroadcaster : public protocol::PacketVisitor {
private:
NetworkInterface& m_NetworkInterface;
public:
PacketBroadcaster(NetworkInterface& a_NetworkInterface) : m_NetworkInterface(a_NetworkInterface) {}
void BroadcastPacket(const protocol::Packet& a_Packet) {
Check(a_Packet);
}
DeclareAllPacket()
};
//////////////////
/* PacketSender */
//////////////////
class PacketSender : public protocol::PacketVisitor {
private:
NetworkInterface& m_NetworkInterface;
PeerID m_PeerId;
public:
PacketSender(PeerID a_PeerId, NetworkInterface& a_NetworkInterface) : m_PeerId(a_PeerId), m_NetworkInterface(a_NetworkInterface) {}
void SendPacket(const protocol::Packet& a_Packet) {
Check(a_Packet);
}
DeclareAllPacket()
};
#undef DeclarePacket
} // namespace protocol
} // namespace td

View File

@@ -0,0 +1,21 @@
#pragma once
#include <memory>
#include <td/common/DataBuffer.h>
namespace td {
namespace protocol {
class Packet;
using PacketPtr = std::unique_ptr<Packet>;
namespace PacketSerializer {
DataBuffer Serialize(const Packet& a_Packet);
std::unique_ptr<Packet> Deserialize(DataBuffer& a_Data);
} // namespace PacketSerializer
} // namespace protocol
} // namespace td

View File

@@ -0,0 +1,39 @@
#pragma once
/**
* \file PacketVisitor.h
* \brief File containing the td::protocol::PacketVisitor class
*/
#include <td/protocol/packet/Packets.h>
namespace td {
namespace protocol {
#define DeclarePacket(PacketName, ...) \
/** This function is called when the packet processed by PacketVisitor::Check is a PacketName */ \
virtual void Visit(const packets::PacketName&) {}
/**
* \class PacketVisitor
* \brief This class uses double-dispatch in order to find the real type of a packet
*/
class PacketVisitor : private NonCopyable {
protected:
PacketVisitor() {}
virtual ~PacketVisitor() {}
public:
/**
* \brief Calls the right PacketVisitor::Visit method corresponding to the real type of the packet
* \param packet the Packet to visit
*/
void Check(const Packet& packet);
DeclareAllPacket()
};
#undef DeclarePacket
} // namespace protocol
} // namespace td

View File

@@ -0,0 +1,113 @@
#pragma once
/**
* \file Packets.h
* \brief File containing the definitions of the packets
*/
#include <td/common/NonCopyable.h>
#include <td/protocol/packet/PacketData.h>
#include <td/protocol/packet/PacketDeclare.h>
namespace td {
namespace protocol {
class PacketVisitor;
/** A Packet id is 8 bits wide */
using PacketID = std::uint8_t;
using PeerID = std::uint16_t;
#define DeclarePacket(PacketName, ...) /** PacketName */ PacketName,
/**
* \enum PacketType
* \brief Map a Packet to an id
*/
enum class PacketType : PacketID {
DeclareAllPacket()
/** The number of packets */
PACKET_COUNT
};
#undef DeclarePacket
class Packet : private NonCopyable {
public:
/**
* \return The real type of the packet
*/
virtual PacketType GetType() const = 0;
/**
* \brief The network peer who sent the packet
*/
PeerID m_Sender;
private:
/** Use a PacketVisitor to make double-dispatch possible */
virtual void Accept(PacketVisitor& a_Visitor) const = 0;
friend class PacketVisitor;
};
namespace packets {
/**
* \class ConcretePacket
* \brief A Packet associated with an id and holding data
* \tparam PT The packet type
* \tparam Data The structure holding the data of the packet (in td::protocol::data namespace)
*/
template <PacketType PT, typename Data>
class ConcretePacket : public Packet {
public:
/** The type of the struct holding the data */
using PacketDataType = Data;
/** The structure holding the actual data */
PacketDataType m_Data;
/** Construct the packet with data of type PacketDataType */
ConcretePacket(const PacketDataType& a_Data = {});
constexpr PacketType GetType() const override {
return PT;
};
private:
void Accept(PacketVisitor& a_Visitor) const override;
};
// define TD_INSTANCIATE_PACKETS
// before including this file
// if you want to instantiate templates
#ifdef TD_INSTANCIATE_PACKETS
#define DeclarePacket(PacketName, ...) \
using PacketName = ConcretePacket<PacketType::PacketName, pdata::PacketName>; \
template class ConcretePacket<PacketType::PacketName, pdata::PacketName>;
#else
#define DeclarePacket(PacketName, ...) /** Defines the PacketName packet */ \
using PacketName = ConcretePacket<PacketType::PacketName, pdata::PacketName>;
#endif
DeclareAllPacket()
#undef DeclarePacket
} // namespace packets
} // namespace protocol
} // namespace td