too many things

This commit is contained in:
2025-07-18 13:11:18 +02:00
parent b788caafa6
commit 6d0e56eb46
26 changed files with 529 additions and 191 deletions

View File

@@ -0,0 +1,15 @@
#include <td/simulation/CommandApply.h>
namespace td {
namespace sim {
CommandApply::CommandApply(const game::World& a_World, WorldSnapshot& a_Snapshot) : m_World(a_World), m_Snapshot(a_Snapshot) {}
void CommandApply::Handle(const protocol::cdata::SpawnTroop& a_SpawnTroop) {
auto zombie = std::make_shared<game::Zombie>(0, *a_SpawnTroop.m_Level, a_SpawnTroop.m_Sender);
zombie->GetPosition() = a_SpawnTroop.m_Position;
m_Snapshot.m_Mobs.push_back(zombie);
}
} // namespace sim
} // namespace td