too many things
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@@ -3,11 +3,14 @@
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#include <string>
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#include <SDL3/SDL_video.h>
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#include <td/misc/Signal.h>
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namespace td {
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class Display {
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public:
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utils::Signal<float> OnAspectRatioChange;
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Display(int a_Width, int a_Height, const std::string& a_Title);
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~Display();
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