send map when arriving late

This commit is contained in:
2025-08-22 12:24:58 +02:00
parent 688b6e93ea
commit 5b6254c690
12 changed files with 52 additions and 16 deletions

View File

@@ -47,12 +47,11 @@ DebugWorldState::DebugWorldState(Display& a_Display) : DisplayState(a_Display) {
});
m_Client->ChangeState<client::LoggingState>("Player0");
std::cout << "Switched to login!\n";
// // client2
// auto clientFakeSocket2 = client::FakeSocket::Connect(serverFakeSocket);
// m_Client2 = std::make_unique<client::Client>(clientFakeSocket2, "Player1");
// m_Client2->ChangeState<client::LoggingState>("Player1");
// client2
auto clientFakeSocket2 = client::FakeSocket::Connect(serverFakeSocket);
m_Client2 = std::make_unique<client::Client>(clientFakeSocket2, "Player1");
m_Client2->ChangeState<client::LoggingState>("Player1");
// camera
m_Camera.SetCamPos({77, 7, 13});