add PredictComma,d
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@@ -43,6 +43,11 @@ struct PlayerLeave {
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PlayerID m_PlayerId;
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};
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struct PredictCommand {
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std::unique_ptr<CommandBase> m_Command;
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std::uint16_t m_FrameNumber;
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};
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/** Keep alive */
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struct KeepAlive {
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std::uint64_t m_KeepAliveId;
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