begin raylib
This commit is contained in:
@@ -10,7 +10,7 @@ namespace render {
|
||||
|
||||
class WorldRenderer : public Renderer<shader::WorldShader> {
|
||||
private:
|
||||
std::unique_ptr<GL::VertexArray> m_WorldVao;
|
||||
Model m_WorldModel;
|
||||
|
||||
public:
|
||||
WorldRenderer(Camera& a_Camera, const game::WorldPtr& a_World);
|
||||
|
||||
Reference in New Issue
Block a user