raylib-cpp progress

This commit is contained in:
2026-01-30 13:18:01 +01:00
parent 44851099d4
commit 3db0afa2e2
25 changed files with 68 additions and 66 deletions

View File

@@ -4,16 +4,17 @@
#include <td/render/Renderer.h>
#include <td/render/loader/GLLoader.h>
#include <td/render/shader/WorldShader.h>
#include <raylib-cpp/Model.hpp>
namespace td {
namespace render {
class WorldRenderer : public Renderer<shader::WorldShader> {
private:
Model m_WorldModel;
std::unique_ptr<raylib::Model> m_WorldModel;
public:
WorldRenderer(Camera& a_Camera, const game::WorldPtr& a_World);
WorldRenderer(raylib::Camera& a_Camera, const game::WorldPtr& a_World);
virtual ~WorldRenderer();
virtual void Render(float a_Lerp) override;