feat: fast forward
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@@ -3,6 +3,7 @@
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#include <string>
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#include <SDL3/SDL_video.h>
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#include <SDL3/SDL_keycode.h>
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#include <td/misc/Signal.h>
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namespace td {
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@@ -10,6 +11,7 @@ namespace td {
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class Display {
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public:
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utils::Signal<float> OnAspectRatioChange;
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utils::Signal<SDL_Keycode> OnKeyDown;
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Display(int a_Width, int a_Height, const std::string& a_Title);
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~Display();
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