fix gcc build

This commit is contained in:
2025-07-30 17:56:13 +02:00
parent 2e556e0d45
commit 2b8447766a
4 changed files with 9 additions and 5 deletions

View File

@@ -48,6 +48,10 @@ class Array {
return m_Data[a_Index];
}
const T& operator[](std::size_t a_Index) const {
return m_Data[a_Index];
}
~Array() {
delete [] m_Data;
}

View File

@@ -74,7 +74,7 @@ struct BeginGame {
struct LockSteps {
std::uint16_t m_FirstFrameNumber;
std::array<LockStep, LOCKSTEP_BUFFER_SIZE> m_LockSteps;
Array<LockStep, LOCKSTEP_BUFFER_SIZE> m_LockSteps;
};
struct WorldHeader {

View File

@@ -108,7 +108,7 @@ int main(int argc, char** argv) {
display.OnKeyDown.Connect([&simulation](SDL_Keycode key){
if (key == SDLK_A) {
auto spawn = std::make_shared<td::protocol::commands::SpawnTroopCommand>(0, 0, td::Vec2fp{td::FpFloat(77), td::FpFloat(13)}, 0);
std::array<td::protocol::LockStep, LOCKSTEP_BUFFER_SIZE> steps{};
td::Array<td::protocol::LockStep, LOCKSTEP_BUFFER_SIZE> steps{};
steps[0].push_back(spawn);
td::protocol::packets::LockStepsPacket packet{0, steps};
simulation.HandlePacket(packet);

View File

@@ -25,15 +25,15 @@ bool GameHistory::HasNextStep() const {
return HasLockStep(m_Cursor);
}
void GameHistory::FromPacket(td::protocol::pdata::LockSteps&& a_Steps) {
void GameHistory::FromPacket(protocol::pdata::LockSteps&& a_Steps) {
for (int i = 0; i < LOCKSTEP_BUFFER_SIZE; i++) {
protocol::LockStep& step = a_Steps.m_LockSteps[i];
SetLockStep(i + a_Steps.m_FirstFrameNumber, std::move(step));
}
}
td::protocol::packets::LockStepsPacket GameHistory::ToPacket(HistorySizeType a_StartIndex) {
std::array<protocol::LockStep, LOCKSTEP_BUFFER_SIZE> steps;
protocol::packets::LockStepsPacket GameHistory::ToPacket(HistorySizeType a_StartIndex) {
Array<protocol::LockStep, LOCKSTEP_BUFFER_SIZE> steps;
for (int i = 0; i < LOCKSTEP_BUFFER_SIZE; i++) {
steps[i] = GetLockStep(a_StartIndex + i);
}