add debug fastforward

This commit is contained in:
2026-01-01 22:17:01 +01:00
parent aef0cf4d95
commit 2225151f72
3 changed files with 11 additions and 5 deletions

View File

@@ -52,7 +52,7 @@ DebugWorldState::DebugWorldState(Display& a_Display) : DisplayState(a_Display) {
});
list.OnPlayerKick.Connect([this](PlayerID a_Player) {
auto it = std::find_if(m_FakeClients.begin(), m_FakeClients.end(), [a_Player](auto& clientPtr){
auto it = std::find_if(m_FakeClients.begin(), m_FakeClients.end(), [a_Player](auto& clientPtr) {
if (!clientPtr->GetId().has_value())
return false;
return clientPtr->GetId().value() == a_Player;
@@ -85,6 +85,7 @@ void DebugWorldState::OnAspectRatioChange(float a_Ratio) {
void DebugWorldState::OnKeyDown(SDL_Keycode a_Key) {
// temporary tests
constexpr int SECONDS = 10;
switch (a_Key) {
case SDLK_A:
m_Client->SendPacket(td::protocol::packets::SpawnTroopPacket(td::EntityType::Zombie, 1));
@@ -94,6 +95,11 @@ void DebugWorldState::OnKeyDown(SDL_Keycode a_Key) {
m_Client->SendPacket(td::protocol::packets::PlaceTowerPacket(td::TowerType::Archer, td::TowerCoords(77, 13)));
break;
case SDLK_F:
m_Server->Update(SECONDS);
m_Client->Update(SECONDS);
break;
default:
break;
}