This commit is contained in:
2025-08-23 12:54:48 +02:00
parent 73dd2dabfa
commit 1d436aa1c3
12 changed files with 93 additions and 24 deletions

View File

@@ -6,6 +6,7 @@
#include <td/render/Renderer.h>
#include <td/simulation/ClientSimulation.h>
#include <client/state/GameState.h>
#include <server/socket/FakeSocket.h>
namespace td {
@@ -13,11 +14,13 @@ class DebugWorldState : public DisplayState {
private:
render::RenderPipeline m_Renderer;
render::Camera m_Camera;
std::unique_ptr<client::Client> m_Client;
std::unique_ptr<client::Client> m_Client2;
std::unique_ptr<server::Server> m_Server;
std::unique_ptr<client::Client> m_Client;
client::GameState* m_ClientState;
std::vector<std::unique_ptr<client::Client>> m_FakeClients;
std::shared_ptr<server::FakeSocket> m_ServerSocket;
public:
DebugWorldState(Display& a_Display);
~DebugWorldState();

View File

@@ -42,8 +42,11 @@ class RenderPipeline {
virtual ~RenderPipeline() {}
template <typename T, typename... Args>
void AddRenderer(Args&&... args) {
m_Renderers.push_back(std::make_unique<T>(args...));
T& AddRenderer(Args&&... args) {
auto ptr = std::make_unique<T>(args...);
auto rawPtr = ptr.get();
m_Renderers.push_back(std::move(ptr));
return *rawPtr;
}
void Clear() {

View File

@@ -6,10 +6,17 @@
namespace td {
namespace render {
/**
* \brief This is a debug class
*/
class PlayerListRenderer : public BasicRenderer {
private:
const client::PlayerManager& m_Players;
public:
utils::Signal<> OnPlayerCreate;
// utils::Signal<> OnRequestPOV;
utils::Signal<PlayerID> OnPlayerKick;
virtual void Render(float a_Lerp) override;
PlayerListRenderer(const client::PlayerManager& a_Players);