add basic texture

This commit is contained in:
2026-01-04 13:07:56 +01:00
parent 45c9e5180f
commit 1ab2377f8e
7 changed files with 139 additions and 5 deletions

View File

@@ -1,5 +1,6 @@
#pragma once
#include <td/render/loader/TextureLoader.h>
#include <td/render/loader/FbxLoader.h>
#include <td/render/Renderer.h>
#include <td/render/shader/EntityShader.h>
@@ -12,6 +13,7 @@ class EntityRenderer : public Renderer<shader::EntityShader> {
private:
game::WorldPtr m_World;
Model m_EntityModel;
std::unique_ptr<GL::Texture> m_EntityTexture;
public:
EntityRenderer(Camera& a_Camera, const game::WorldPtr& a_World);