and again

This commit is contained in:
2025-07-18 18:56:49 +02:00
parent 6d0e56eb46
commit 090ea962d3
19 changed files with 115 additions and 186 deletions

View File

@@ -9,7 +9,7 @@
#include <sp/protocol/ConcreteMessage.h>
#include <sp/protocol/MessageDispatcher.h>
#include <sp/protocol/MessageFactory.h>
#include <sp/protocol/MessageHandler.h>
#include <sp/common/GenericHandler.h>
#include <td/Types.h>
#include <td/common/NonCopyable.h>
#include <td/protocol/command/CommandData.h>
@@ -33,7 +33,7 @@ class CommandHandler;
using CommandBase = sp::MessageBase<CommandID, CommandHandler>;
template <typename TData, CommandID ID>
using CommandMessage = sp::ConcreteMessage<TData, CommandID, ID, CommandHandler>;
using CommandMessage = sp::ConcreteMessage<TData, CommandBase, ID>;
namespace commands {
@@ -51,7 +51,7 @@ using UseItemCommand = CommandMessage<cdata::UseItem, CommandID::UseItem>;
using AllCommands = std::tuple<commands::EndCommand, commands::PlaceTowerCommand, commands::PlayerJoinCommand,
commands::SpawnTroopCommand, commands::TeamChangeCommand, commands::UpgradeTowerCommand, commands::UseItemCommand>;
class CommandHandler : public sp::MessageHandler<AllCommands> {};
class CommandHandler : public sp::GenericHandler<AllCommands> {};
using CommandDispatcher = sp::MessageDispatcher<CommandBase>;

View File

@@ -12,7 +12,7 @@
#include <sp/protocol/MessageBase.h>
#include <sp/protocol/MessageDispatcher.h>
#include <sp/protocol/MessageFactory.h>
#include <sp/protocol/MessageHandler.h>
#include <sp/common/GenericHandler.h>
namespace td {
namespace protocol {
@@ -37,7 +37,7 @@ using PacketBase = sp::MessageBase<PacketID, PacketHandler>;
template <typename TData, PacketID ID>
using PacketMessage = sp::ConcreteMessage<TData, PacketID, ID, PacketHandler>;
using PacketMessage = sp::ConcreteMessage<TData, PacketBase, ID>;
namespace packets {
@@ -61,7 +61,7 @@ using AllPackets = std::tuple<packets::BeginGamePacket, packets::ChatMessagePack
packets::KeepAlivePacket, packets::LockStepsPacket, packets::LoggingSuccessPacket, packets::PlayerJoinPacket,
packets::PlayerLeavePacket, packets::PlayerLoginPacket, packets::WorldHeaderPacket, packets::WorldDataPacket>;
class PacketHandler : public sp::MessageHandler<AllPackets> {};
class PacketHandler : public sp::GenericHandler<AllPackets> {};
using PacketDispatcher = sp::MessageDispatcher<PacketBase>;