Files
Tower-Defense/include/game/server/ServerGame.h
2021-08-21 10:14:47 +02:00

30 lines
558 B
C++

#pragma once
#include "game/BaseGame.h"
#include "misc/Time.h"
#include "ServerWorld.h"
namespace td {
namespace server {
class Server;
class ServerGame : public game::Game{
private:
Server* m_Server;
ServerWorld m_ServerWorld;
utils::Timer m_GoldMineTimer{1000, std::bind(&ServerGame::updateGoldMines, this)};
public:
ServerGame(Server* server);
~ServerGame(){}
virtual void tick(std::uint64_t delta);
void startGame();
private:
void balanceTeams();
void updateGoldMines();
};
} // namespace game
} // namespace td