Files
Tower-Defense/src/render/gui/MobTooltip.cpp

52 lines
1.6 KiB
C++

#include "render/gui/MobTooltip.h"
#include "render/gui/imgui/imgui.h"
#include "render/gui/LifeProgress.h"
#include "render/WorldRenderer.h"
#include "game/Mobs.h"
#include "game/client/Client.h"
namespace td {
namespace gui {
MobTooltip::MobTooltip(client::Client* client) : GuiWidget(client) {
}
void MobTooltip::Render() {
if (m_Mob == nullptr) return;
// TODO: add sender null check
if (ImGui::GetIO().KeyShift) {
const game::Player* sender = GetClient()->GetGame().GetPlayerById(m_Mob->GetSender());
ImGui::BeginTooltip();
ImGui::Text("Sender :");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, render::WorldRenderer::GetImGuiTeamColor(sender->GetTeamColor()));
ImGui::Text("%s", sender->GetName().c_str());
ImGui::PopStyleColor();
ImGui::Text("Mob HP : %.1f/%i", m_Mob->GetHealth(), m_Mob->GetStats()->GetMaxLife());
ImGui::Text("Mob Type : %s", game::MobFactory::GetMobName(m_Mob->GetType()).c_str());
ImGui::Text("Mob Level : %i", m_Mob->GetLevel());
ImGui::NewLine();
ImGui::Text("Mob Stats :");
ImGui::Text("\tMax health : %i", m_Mob->GetStats()->GetMaxLife());
ImGui::Text("\tSpeed : %.1f", m_Mob->GetStats()->GetMovementSpeed());
ImGui::Text("\tDamage : %.1f", m_Mob->GetStats()->GetDamage());
ImGui::Text("\tMoney cost : %i", m_Mob->GetStats()->GetMoneyCost());
ImGui::Text("\tEXP cost : %i", m_Mob->GetStats()->GetExpCost());
ImGui::Text("\tEXP reward : %i", m_Mob->GetStats()->GetExpReward());
ImGui::EndTooltip();
} else {
ImGui::BeginTooltip();
RenderLifeProgress(m_Mob->GetHealth() / m_Mob->GetStats()->GetMaxLife());
ImGui::EndTooltip();
}
}
} // namespace gui
} // namespace td