87 lines
2.0 KiB
C++
87 lines
2.0 KiB
C++
/*
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* TowerGui.cpp
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*
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* Created on: 5 nov. 2020
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* Author: simon
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*/
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#include "client/render/gui/TowerGui.h"
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#include "client/render/gui/imgui/imgui.h"
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#include "client/render/gui/MainMenu.h"
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#include "client/render/gui/GameMenu.h"
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#include "client/render/gui/FrameMenu.h"
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#include "client/render/gui/UpdateMenu.h"
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#include "imgui/imgui_impl_opengl3.h"
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#include "imgui/imgui_impl_sdl.h"
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#include "client/Client.h"
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namespace td {
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namespace render {
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void TowerGui::InitWidgets() {
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m_GuiManager.AddWidget(std::make_unique<td::gui::MainMenu>(m_Client.get()));
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m_GuiManager.AddWidget(std::make_unique<td::gui::GameMenu>(m_Client.get()));
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m_GuiManager.AddWidget(std::make_unique<td::gui::FrameMenu>(m_Client.get()));
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m_GuiManager.AddWidget(std::make_unique<td::gui::UpdateMenu>(m_Client.get()));
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}
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TowerGui::TowerGui(SDL_Window* sdl_window, SDL_GLContext glContext, td::render::Renderer* renderer) : m_Window(sdl_window),
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m_GlContext(glContext), m_Renderer(renderer), m_Client(std::make_unique<client::Client>(m_Renderer)) {
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGui::StyleColorsDark();
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ImGui_ImplSDL2_InitForOpenGL(m_Window, m_GlContext);
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ImGui_ImplOpenGL3_Init();
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ImFontConfig c;
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c.SizePixels = 25;
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ImGui::GetIO().Fonts->AddFontDefault(&c);
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InitWidgets();
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}
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void TowerGui::BeginFrame() {
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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}
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void TowerGui::EndFrame() {
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ImGui::EndFrame();
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ImGui::Render();
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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}
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void TowerGui::Tick() {
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static std::uint64_t lastTime = td::utils::GetTime();
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std::uint64_t time = td::utils::GetTime();
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std::uint64_t delta = time - lastTime;
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m_Client->Tick(delta);
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lastTime = td::utils::GetTime();
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}
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void TowerGui::Render() {
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Tick();
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BeginFrame();
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m_Client->Render();
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m_GuiManager.RenderWidgets();
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EndFrame();
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}
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TowerGui::~TowerGui() {
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m_Client->CloseConnection();
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ImGui_ImplOpenGL3_Shutdown();
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ImGui_ImplSDL2_Shutdown();
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ImGui::DestroyContext();
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}
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} // namespace render
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} // namespace td
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