Files
Tower-Defense/include/game/server/ServerGame.h
2021-09-19 17:33:16 +02:00

30 lines
562 B
C++

#pragma once
#include "game/BaseGame.h"
#include "misc/Time.h"
#include "ServerWorld.h"
namespace td {
namespace server {
class Server;
class ServerGame : public game::Game {
private:
Server* m_Server;
ServerWorld m_ServerWorld;
utils::Timer m_GoldMineTimer{ 1000, std::bind(&ServerGame::updateGoldMines, this) };
public:
ServerGame(Server* server);
~ServerGame() {}
virtual void tick(std::uint64_t delta);
void startGame();
private:
void balanceTeams();
void updateGoldMines();
};
} // namespace game
} // namespace td