#include "protocol/packets/UpdateCastleLifePacket.h" namespace td { namespace protocol { DataBuffer UpdateCastleLifePacket::Serialize(bool packetID) const { DataBuffer data; WritePacketID(data, packetID); data << m_CastleLife << m_Team; return data; } void UpdateCastleLifePacket::Deserialize(DataBuffer& data) { data >> m_CastleLife >> m_Team; } } // namespace protocol } // namespace td