#pragma once #include "td/protocol/Protocol.h" namespace td { namespace protocol { class UpdateMoneyPacket : public Packet { private: std::uint32_t m_NewAmount; public: UpdateMoneyPacket() {} UpdateMoneyPacket(std::uint32_t newAmount) : m_NewAmount(newAmount) {} virtual ~UpdateMoneyPacket() {} std::uint32_t GetGold() const { return m_NewAmount; } virtual DataBuffer Serialize(bool packetID = true) const; virtual void Deserialize(DataBuffer& data); virtual void Dispatch(PacketHandler* handler) const; virtual PacketType GetType() const { return PacketType::UpdateMoney; } }; } // namespace protocol } // namespace td