#pragma once #include "GuiWidget.h" #include #include namespace td { namespace utils { class Updater; } // namespace utils namespace gui { class UpdateMenu : public GuiWidget { private: bool m_Opened; std::string m_Error; std::unique_ptr m_Updater; std::shared_future m_UpdateAvailable; public: UpdateMenu(client::Client* client); virtual ~UpdateMenu(); virtual void Render(); private: void CheckUpdates(); bool IsUpdateChecked(); void RenderErrorPopup(); }; } // namespace gui } // namespace td