#pragma once #include "td/protocol/Protocol.h" namespace td { namespace protocol { class KeepAlivePacket : public Packet { private: std::uint64_t m_AliveID; public: KeepAlivePacket() {} KeepAlivePacket(std::uint64_t aliveID) : m_AliveID(aliveID) {} virtual ~KeepAlivePacket() {} virtual DataBuffer Serialize(bool packetID = true) const; virtual void Deserialize(DataBuffer& data); virtual void Dispatch(PacketHandler* handler) const; std::uint64_t GetAliveID() const { return m_AliveID; } virtual PacketType GetType() const { return PacketType::KeepAlive; } }; } // namespace protocol } // namespace td