|
|
222b79b40a
|
indent with tabs
|
2023-01-02 13:05:43 +01:00 |
|
|
|
7d30017742
|
moved Color to Defines.h
|
2023-01-02 12:21:27 +01:00 |
|
|
|
6df59b1487
|
GIGA REFACTOR
|
2022-03-02 18:51:42 +01:00 |
|
|
|
5d366b6f6c
|
feat: sync game
|
2021-12-19 18:40:14 +01:00 |
|
|
|
1a091baeaf
|
feat: add map background color
|
2021-12-12 16:13:05 +01:00 |
|
|
|
1474220a77
|
refactor: separate mob ans world listener
|
2021-12-11 18:43:49 +01:00 |
|
|
|
e4a9c5f763
|
feat: remove tower
|
2021-12-08 15:34:20 +01:00 |
|
|
|
2da0bd9b79
|
refactor: tower add event processing
|
2021-12-04 13:44:34 +01:00 |
|
|
|
7a6fdc30b6
|
add fire arrow and fix world events
|
2021-12-03 18:30:45 +01:00 |
|
|
|
f48af51dc7
|
refactor: format project
|
2021-11-21 17:02:42 +01:00 |
|
|
|
c5289cb1b0
|
feat: add working upgrade popup
|
2021-11-06 16:11:13 +01:00 |
|
|
|
6825a6327f
|
refactor: use of unique_ptr instead of new
|
2021-11-06 13:02:53 +01:00 |
|
|
|
56ec9e7fe2
|
feat: add upgrade tower (non gui)
|
2021-11-05 18:54:21 +01:00 |
|
|
|
5d7ec91ec5
|
refactor: format all files
|
2021-10-10 12:28:32 +02:00 |
|
|
|
ef76437670
|
feat: basic arrow shoot event
|
2021-09-29 14:48:25 +02:00 |
|
|
|
fe7cfdec72
|
feat: add basic towers rendering
|
2021-09-26 18:19:00 +02:00 |
|
|
|
10a1fac992
|
feat: place towers
|
2021-09-19 19:20:08 +02:00 |
|
|
|
0856ca47ca
|
refactor: format code
|
2021-09-19 17:33:16 +02:00 |
|
|
|
52a143769e
|
feat: implement basic tower placement
|
2021-09-19 13:43:45 +02:00 |
|
|
|
04d1e3c0bf
|
fix: compiler warnings
|
2021-09-02 10:48:14 +02:00 |
|
|
|
1b5fd2f66f
|
change WorldRenderer to class
|
2021-08-21 13:49:23 +02:00 |
|
|
|
a99ecf7c2d
|
1er commit
|
2021-08-21 10:14:47 +02:00 |
|