feat: mob stop in front of castle
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@@ -194,6 +194,8 @@ public:
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private:
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void moveMobs(std::uint64_t delta);
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void moveMob(MobPtr mob, std::uint64_t delta);
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void moveBackMob(MobPtr mob, const TeamCastle& castle);
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bool isMobTouchingCastle(MobPtr mob, const TeamCastle& castle) const;
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void tickMobs(std::uint64_t delta);
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void cleanDeadMobs();
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};
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