refactor: format project
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@@ -8,7 +8,7 @@
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#include "render/shaders/WorldShader.h"
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#ifdef __ANDROID__
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static const char vertexSource[] =
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static const char vertexSource[] =
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R"(#version 300 es
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precision mediump float;
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@@ -31,7 +31,7 @@ void main(void){
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}
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)";
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static const char fragmentSource[] =
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static const char fragmentSource[] =
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R"(#version 300 es
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precision mediump float;
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