refactor: format project

This commit is contained in:
2021-11-21 17:02:42 +01:00
parent 0f328e6f81
commit f48af51dc7
36 changed files with 162 additions and 162 deletions

View File

@@ -116,9 +116,9 @@ int ShaderProgram::loadShader(const std::string& source, GLenum type) {
char error[size];
glGetShaderInfoLog(shaderID, size, &size, error);
std::cout << error << std::endl;
#ifdef __ANDROID__
#ifdef __ANDROID__
__android_log_print(ANDROID_LOG_ERROR, "TRACKERS", "Could not compile shader !\n %s", error);
#endif
#endif
}
return shaderID;
}