refactor: format project
This commit is contained in:
@@ -8,7 +8,7 @@
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namespace td {
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namespace gui {
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FrameMenu::FrameMenu(client::Client* client) : GuiWidget(client), m_VSync(true), m_IsometricView(true), m_ShowDemoWindow(false){
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FrameMenu::FrameMenu(client::Client* client) : GuiWidget(client), m_VSync(true), m_IsometricView(true), m_ShowDemoWindow(false) {
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}
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@@ -24,7 +24,7 @@ void FrameMenu::render() {
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ImGui::Checkbox("Demo Window", &m_ShowDemoWindow);
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ImGui::End();
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if(m_ShowDemoWindow)
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if (m_ShowDemoWindow)
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ImGui::ShowDemoWindow(&m_ShowDemoWindow);
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}
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@@ -13,7 +13,7 @@ GameMenu::GameMenu(client::Client* client) : GuiWidget(client), m_SummonMenu(std
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}
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void GameMenu::render(){
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void GameMenu::render() {
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if (getClient()->getGame().getGameState() == td::game::GameState::Lobby) {
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ImGui::Begin("Lobby");
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@@ -12,8 +12,8 @@ MainMenu::MainMenu(client::Client* client) : GuiWidget(client), m_ConnectPort(25
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m_ConnectAddress.reserve(256);
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}
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MainMenu::~MainMenu(){
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if(m_Server != nullptr)
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MainMenu::~MainMenu() {
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if (m_Server != nullptr)
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m_Server->stop();
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}
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@@ -28,7 +28,7 @@ void MainMenu::render() {
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if (ImGui::Button("Options")) {
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// TODO: add settings
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}
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if (ImGui::BeginPopup("Rejoindre une partie##join_popup")) {
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ImGui::InputText("Server Adress", &m_ConnectAddress.front(), m_ConnectAddress.capacity());
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ImGui::InputInt("Port", &m_ConnectPort, -1);
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@@ -71,7 +71,7 @@ void MainMenu::render() {
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ImGui::End();
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}
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bool MainMenu::startServer(){
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bool MainMenu::startServer() {
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if (m_WorldFilePath.empty())
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return false;
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m_Server = std::make_unique<td::server::Server>(m_WorldFilePath);
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@@ -19,22 +19,22 @@ void MobTooltip::render() {
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const game::Player& sender = getClient()->getGame().getPlayerById(m_Mob->getSender());
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ImGui::BeginTooltip();
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ImGui::Text("Sender :");
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ImGui::SameLine();
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ImGui::PushStyleColor(ImGuiCol_Text, render::WorldRenderer::getImGuiTeamColor(sender.getTeamColor()));
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ImGui::Text("%s", sender.getName().c_str());
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ImGui::PopStyleColor();
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ImGui::Text("Mob HP : %.1f/%i", m_Mob->getHealth(), m_Mob->getStats()->getMaxLife());
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ImGui::Text("Mob Type : %s", game::MobFactory::getMobName(m_Mob->getType()).c_str());
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ImGui::Text("Mob Level : %i", m_Mob->getLevel());
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ImGui::NewLine();
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ImGui::Text("Mob Stats :");
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ImGui::Text("\tMax health : %i", m_Mob->getStats()->getMaxLife());
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ImGui::Text("\tSpeed : %.1f", m_Mob->getStats()->getMovementSpeed());
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ImGui::Text("\tDamage : %.1f", m_Mob->getStats()->getDamage());
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ImGui::Text("\tMoney cost : %i", m_Mob->getStats()->getMoneyCost());
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ImGui::Text("\tEXP cost : %i", m_Mob->getStats()->getExpCost());
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ImGui::Text("\tEXP reward : %i", m_Mob->getStats()->getExpReward());
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ImGui::Text("Sender :");
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ImGui::SameLine();
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ImGui::PushStyleColor(ImGuiCol_Text, render::WorldRenderer::getImGuiTeamColor(sender.getTeamColor()));
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ImGui::Text("%s", sender.getName().c_str());
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ImGui::PopStyleColor();
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ImGui::Text("Mob HP : %.1f/%i", m_Mob->getHealth(), m_Mob->getStats()->getMaxLife());
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ImGui::Text("Mob Type : %s", game::MobFactory::getMobName(m_Mob->getType()).c_str());
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ImGui::Text("Mob Level : %i", m_Mob->getLevel());
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ImGui::NewLine();
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ImGui::Text("Mob Stats :");
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ImGui::Text("\tMax health : %i", m_Mob->getStats()->getMaxLife());
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ImGui::Text("\tSpeed : %.1f", m_Mob->getStats()->getMovementSpeed());
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ImGui::Text("\tDamage : %.1f", m_Mob->getStats()->getDamage());
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ImGui::Text("\tMoney cost : %i", m_Mob->getStats()->getMoneyCost());
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ImGui::Text("\tEXP cost : %i", m_Mob->getStats()->getExpCost());
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ImGui::Text("\tEXP reward : %i", m_Mob->getStats()->getExpReward());
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ImGui::EndTooltip();
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}
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@@ -5,11 +5,11 @@
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namespace td {
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namespace gui {
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SummonMenu::SummonMenu(client::Client* client) : GuiWidget(client), m_MenuOpened(true){
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SummonMenu::SummonMenu(client::Client* client) : GuiWidget(client), m_MenuOpened(true) {
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m_Values.fill(0);
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}
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void SummonMenu::render(){
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void SummonMenu::render() {
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if (m_MenuOpened) {
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ImGui::Begin("Summon", &m_MenuOpened);
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ImTextureID my_tex_id = ImGui::GetIO().Fonts->TexID;
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@@ -51,8 +51,8 @@ void SummonMenu::render(){
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if (ImGui::Button("Send")) {
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std::vector<protocol::MobSend> mobSent;
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protocol::MobSend mobSend;
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for(int i = 0; i < m_MobTypeCount; i++){
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if(m_Values[i] != 0){
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for (int i = 0; i < m_MobTypeCount; i++) {
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if (m_Values[i] != 0) {
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mobSend.mobCount = m_Values[i];
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mobSend.mobLevel = 1; // TODO: add mob levels
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mobSend.mobType = td::game::MobType(i);
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@@ -66,7 +66,7 @@ void SummonMenu::render(){
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}
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}
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void SummonMenu::setSummonMax(int valueIndex){
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void SummonMenu::setSummonMax(int valueIndex) {
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int& value = m_Values[valueIndex];
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value = std::max(0, value);
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value = std::min(12, value);
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@@ -28,8 +28,8 @@ void TowerGui::initWidgets() {
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m_UpdateMenu = std::make_unique<td::gui::UpdateMenu>(m_Client.get());
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}
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TowerGui::TowerGui(SDL_Window* sdl_window, SDL_GLContext glContext, td::render::Renderer* renderer) : m_Window(sdl_window),
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m_GlContext(glContext), m_Renderer(renderer), m_Client(std::make_unique<client::Client>(m_Renderer)) {
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TowerGui::TowerGui(SDL_Window* sdl_window, SDL_GLContext glContext, td::render::Renderer* renderer) : m_Window(sdl_window),
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m_GlContext(glContext), m_Renderer(renderer), m_Client(std::make_unique<client::Client>(m_Renderer)) {
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGui::StyleColorsDark();
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@@ -44,7 +44,7 @@ void TowerPlacePopup::render() {
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ImGui::SetCursorPosY(m_TowerPopupTileHeight - m_PlaceTowerButtonHeight - 10);
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ImGui::SetCursorPosX(m_TowerPopupTileWidth / 2.0f - m_PlaceTowerButtonWidth / 2.0f);
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if(ImGui::Button(buyText.c_str(), ImVec2(m_PlaceTowerButtonWidth, m_PlaceTowerButtonHeight))){
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if (ImGui::Button(buyText.c_str(), ImVec2(m_PlaceTowerButtonWidth, m_PlaceTowerButtonHeight))) {
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getClient()->placeTower(towerType, m_ClickWorldPos);
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ImGui::CloseCurrentPopup();
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}
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@@ -20,18 +20,18 @@ void UpdateMenu::render() {
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bool updateAvailable = m_UpdateAvailable.get();
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if (updateAvailable) {
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if(m_Updater.isFileWrited()){
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if (m_Updater.isFileWrited()) {
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ImGui::Text("The update is now installed");
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ImGui::Text("The game needs to be restarted");
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}else if (m_Updater.isDownloadComplete()) {
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} else if (m_Updater.isDownloadComplete()) {
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ImGui::Text("Download done!");
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if(ImGui::Button("Install")){
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if(!m_Updater.writeFile()){
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if (ImGui::Button("Install")) {
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if (!m_Updater.writeFile()) {
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m_Error = "Failed to write file !\n";
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ImGui::OpenPopup("UpdateError");
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}
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}
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if(ImGui::Button("Cancel")){
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if (ImGui::Button("Cancel")) {
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m_Updater.cancelDownload();
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m_Updater.clearCache();
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}
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@@ -50,13 +50,13 @@ void UpdateMenu::render() {
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bool canDownloadFile = m_Updater.canUpdate();
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if(!canDownloadFile) ImGui::BeginDisabled();
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if (!canDownloadFile) ImGui::BeginDisabled();
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if (ImGui::Button("Download")) {
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m_Updater.downloadUpdate();
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}
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if(!canDownloadFile) ImGui::EndDisabled();
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if (!canDownloadFile) ImGui::EndDisabled();
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ImGui::SameLine();
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if (ImGui::Button("Cancel")) {
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@@ -77,8 +77,8 @@ void UpdateMenu::render() {
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}
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}
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void UpdateMenu::renderErrorPopup(){
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if(ImGui::BeginPopup("UpdateError")){
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void UpdateMenu::renderErrorPopup() {
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if (ImGui::BeginPopup("UpdateError")) {
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ImGui::Text("Error : %s", m_Error.c_str());
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ImGui::EndPopup();
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}
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