From ec948af91ea04a443c48bfe643c0d5d1cd39ffe2 Mon Sep 17 00:00:00 2001 From: Persson-dev Date: Thu, 2 Sep 2021 19:21:59 +0200 Subject: [PATCH] fix: random limit --- src/game/server/ServerConnexion.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/server/ServerConnexion.cpp b/src/game/server/ServerConnexion.cpp index 54b6f6e..8a5bc90 100644 --- a/src/game/server/ServerConnexion.cpp +++ b/src/game/server/ServerConnexion.cpp @@ -60,7 +60,7 @@ void ServerConnexion::checkKeepAlive(){ } void ServerConnexion::sendKeepAlive(){ - m_KeepAlive.keepAliveID = utils::getRandomNumber(UINT64_MAX); + m_KeepAlive.keepAliveID = utils::getRandomNumber(RAND_MAX); m_KeepAlive.recievedResponse = false; protocol::KeepAlivePacket keepAlivePacket(m_KeepAlive.keepAliveID);