refactor: cpp style casts
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@@ -99,7 +99,7 @@ void ServerConnexion::HandlePacket(const protocol::PlayerLoginPacket* packet) {
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void ServerConnexion::HandlePacket(const protocol::SelectTeamPacket* packet) {
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if (m_Server->GetGame().GetGameState() != game::GameState::Lobby)
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return;
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if ((std::int8_t)packet->GetSelectedTeam() >= -1 || (std::int8_t)packet->GetSelectedTeam() <= 1) {
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if (static_cast<std::int8_t>(packet->GetSelectedTeam()) >= -1 || static_cast<std::int8_t>(packet->GetSelectedTeam()) <= 1) {
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if (m_Player->GetTeamColor() == game::TeamColor::None) { // join a team
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m_Server->GetGame().GetTeam(packet->GetSelectedTeam()).AddPlayer(m_Player);
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} else if (packet->GetSelectedTeam() == game::TeamColor::None) { // leave a team
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