From d3edc0cb6cb8f49acf3e23dd7b872d8b35ab8576 Mon Sep 17 00:00:00 2001 From: Persson-dev Date: Wed, 27 Apr 2022 18:44:22 +0200 Subject: [PATCH] refactor: spaces instead of tabs --- include/game/PlayerUpgrades.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/game/PlayerUpgrades.h b/include/game/PlayerUpgrades.h index f3dd88c..014e4f1 100644 --- a/include/game/PlayerUpgrades.h +++ b/include/game/PlayerUpgrades.h @@ -12,13 +12,13 @@ private: std::array(MobType::MOB_COUNT)> m_MobsUpgradeLevel; public: static const int MAX_MOB_LEVEL = 5; - static const int MAX_CLICKER_LEVEL = 3; + static const int MAX_CLICKER_LEVEL = 3; PlayerUpgrades() : m_ClickerLevel(1), m_GoldPerSecond(5) {} std::uint8_t GetClickerLevel() const { return m_ClickerLevel; } std::uint8_t GetMobUpgradeLevel(MobType mob) const { return m_MobsUpgradeLevel.at(static_cast(mob)); } - std::uint8_t GetGoldPerSecond() const { return m_GoldPerSecond; } + std::uint8_t GetGoldPerSecond() const { return m_GoldPerSecond; } void UpgradeMob(MobType mob) {