refactor: removed unused declarations

This commit is contained in:
2021-12-04 13:49:50 +01:00
parent 2da0bd9b79
commit cb847d0edd
2 changed files with 0 additions and 4 deletions

View File

@@ -46,9 +46,6 @@ public:
void loadModels();
void addTower(game::TowerPtr tower);
void removeTower(game::TowerPtr tower);
static ImVec4 getImGuiTeamColor(game::TeamColor color);
void update();

View File

@@ -21,7 +21,6 @@ m_WorldRenderer(&m_WorldClient, this) {
GetDispatcher()->RegisterHandler(protocol::PacketType::UpdateMoney, this);
GetDispatcher()->RegisterHandler(protocol::PacketType::Disconnect, this);
GetDispatcher()->RegisterHandler(protocol::PacketType::WorldData, this);
GetDispatcher()->RegisterHandler(protocol::PacketType::WorldAddTower, this);
}
ClientGame::~ClientGame() {