update presence
This commit is contained in:
@@ -52,7 +52,7 @@ public:
|
||||
const Team& GetTeam(TeamColor team) const { return m_Teams[static_cast<std::uint8_t>(team)]; }
|
||||
|
||||
GameState GetGameState() const { return m_GameState; }
|
||||
void SetGameState(GameState gameState) { m_GameState = gameState; };
|
||||
virtual void SetGameState(GameState gameState) { m_GameState = gameState; };
|
||||
|
||||
const World* GetWorld() const { return m_World; }
|
||||
World* GetWorld() { return m_World; }
|
||||
|
||||
@@ -39,6 +39,8 @@ public:
|
||||
render::Renderer* GetRenderer() const { return m_Renderer; }
|
||||
WorldClient& GetWorldClient() { return m_WorldClient; }
|
||||
|
||||
void SetGameState(game::GameState gameState) override;
|
||||
|
||||
virtual void HandlePacket(const protocol::ConnexionInfoPacket* packet) override;
|
||||
virtual void HandlePacket(const protocol::PlayerJoinPacket* packet) override;
|
||||
virtual void HandlePacket(const protocol::PlayerLeavePacket* packet) override;
|
||||
|
||||
Reference in New Issue
Block a user