fix: lobby timer

This commit is contained in:
2021-09-02 19:12:01 +02:00
parent fc9c07f041
commit c3edb96a1c
3 changed files with 3 additions and 2 deletions

View File

@@ -205,7 +205,7 @@ void showTeamSelection(){
void showLobbyProgress(){
const int timePassed = LOBBY_WAITING_TIME - client->getGame().getLobbyTime();
const float progress = (float)timePassed / (float)(LOBBY_WAITING_TIME);
if (progress > 0 && progress < 1 && client->getGame().getPlayers().size() >= 2){
if (progress > 0 && progress < 1){
ImGui::ProgressBar(progress, ImVec2(0.0f, 0.0f), std::string(std::to_string(client->getGame().getLobbyTime() / 1000) + "s").c_str());
ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
ImGui::Text("Time Remaining");