BIG REFACTOR

This commit is contained in:
2022-02-16 17:54:33 +01:00
parent 387cff36ad
commit bdebabb79e
13 changed files with 111 additions and 74 deletions

View File

@@ -56,8 +56,8 @@ GL::VertexArray loadWorldModel(const td::game::World* world) {
const td::game::ChunkCoord& coords = chunkInfo.first;
td::game::ChunkPtr chunk = chunkInfo.second;
std::int32_t chunkX = coords.first * td::game::Chunk::ChunkWidth;
std::int32_t chunkY = coords.second * td::game::Chunk::ChunkHeight;
std::int32_t chunkX = coords.x * td::game::Chunk::ChunkWidth;
std::int32_t chunkY = coords.y * td::game::Chunk::ChunkHeight;
for (int tileY = 0; tileY < td::game::Chunk::ChunkHeight; tileY++) {
for (int tileX = 0; tileX < td::game::Chunk::ChunkWidth; tileX++) {
@@ -97,8 +97,8 @@ GL::VertexArray loadWorldModel(const td::game::World* world) {
for (int spawnColor = 0; spawnColor < 2; spawnColor++) {
const game::Spawn& spawn = world->getTeam(game::TeamColor(spawnColor)).getSpawn();
float fromX = spawn.getTopLeft().getX() , toX = spawn.getBottomRight().getX();
float fromY = spawn.getTopLeft().getY() , toY = spawn.getBottomRight().getY();
float fromX = spawn.getTopLeft().getX(), toX = spawn.getBottomRight().getX();
float fromY = spawn.getTopLeft().getY(), toY = spawn.getBottomRight().getY();
positions.insert(positions.end(), {
fromX, fromY,