BIG REFACTOR
This commit is contained in:
@@ -192,7 +192,7 @@ DataBuffer WorldDataPacket::SerializeCustom() const {
|
||||
game::ChunkCoord coords = pair.first;
|
||||
game::ChunkPtr chunk = pair.second;
|
||||
|
||||
data << coords.first << coords.second << (std::uint64_t)chunk->palette.size();
|
||||
data << coords.x << coords.y << (std::uint64_t)chunk->palette.size();
|
||||
|
||||
std::size_t bufferSize = data.GetSize();
|
||||
data.Resize(data.GetSize() + chunk->palette.size() * sizeof(game::ChunkPalette::value_type));
|
||||
@@ -200,7 +200,7 @@ DataBuffer WorldDataPacket::SerializeCustom() const {
|
||||
|
||||
std::uint8_t bitsPerTile = countBits(chunk->palette.size());
|
||||
|
||||
game::ChunkData::value_type individualValueMask = ((1 << bitsPerTile) - 1);
|
||||
game::Chunk::ChunkData::value_type individualValueMask = ((1 << bitsPerTile) - 1);
|
||||
|
||||
ChunkPackedData chunkData(game::Chunk::ChunkSize / (BITS_IN_BYTE * sizeof(ChunkPackedData::value_type) / bitsPerTile), 0);
|
||||
|
||||
@@ -235,7 +235,7 @@ DataBuffer WorldDataPacket::Serialize() const {
|
||||
game::ChunkCoord coords = pair.first;
|
||||
game::ChunkPtr chunk = pair.second;
|
||||
|
||||
data << coords.first << coords.second << (std::uint64_t)chunk->palette.size();
|
||||
data << coords.x << coords.y << (std::uint64_t)chunk->palette.size();
|
||||
|
||||
std::size_t bufferSize = data.GetSize();
|
||||
data.Resize(data.GetSize() + chunk->palette.size() * sizeof(game::ChunkPalette::value_type));
|
||||
@@ -243,7 +243,7 @@ DataBuffer WorldDataPacket::Serialize() const {
|
||||
|
||||
std::uint8_t bitsPerTile = countBits(chunk->palette.size());
|
||||
|
||||
game::ChunkData::value_type individualValueMask = ((1 << bitsPerTile) - 1);
|
||||
game::Chunk::ChunkData::value_type individualValueMask = ((1 << bitsPerTile) - 1);
|
||||
|
||||
ChunkPackedData chunkData(game::Chunk::ChunkSize / (BITS_IN_BYTE * sizeof(ChunkPackedData::value_type) / bitsPerTile), 0);
|
||||
|
||||
@@ -278,7 +278,7 @@ void WorldDataPacket::Deserialize(DataBuffer& data) {
|
||||
for (std::uint64_t chunkNumber = 0; chunkNumber < chunkCount; chunkNumber++) {
|
||||
game::ChunkPtr chunk = std::make_shared<game::Chunk>();
|
||||
|
||||
game::ChunkCoord::first_type chunkX, chunkY;
|
||||
decltype(game::ChunkCoord::x) chunkX, chunkY;
|
||||
data >> chunkX >> chunkY;
|
||||
|
||||
std::uint64_t chunkPaletteSize;
|
||||
@@ -294,7 +294,7 @@ void WorldDataPacket::Deserialize(DataBuffer& data) {
|
||||
std::uint8_t bitsPerTile = countBits(chunkPaletteSize);
|
||||
|
||||
// A bitmask that contains bitsPerTile set bits
|
||||
game::ChunkData::value_type individualValueMask = ((1 << bitsPerTile) - 1);
|
||||
game::Chunk::ChunkData::value_type individualValueMask = ((1 << bitsPerTile) - 1);
|
||||
|
||||
ChunkPackedData chunkData(game::Chunk::ChunkSize / (BITS_IN_BYTE * sizeof(ChunkPackedData::value_type) / bitsPerTile), 0);
|
||||
|
||||
@@ -306,7 +306,7 @@ void WorldDataPacket::Deserialize(DataBuffer& data) {
|
||||
int startOffset = (tileNumber * bitsPerTile) % BITS_IN_LONG;
|
||||
int endLong = ((tileNumber + 1) * bitsPerTile - 1) / BITS_IN_LONG;
|
||||
|
||||
game::ChunkData::value_type value;
|
||||
game::Chunk::ChunkData::value_type value;
|
||||
if (startLong == endLong) {
|
||||
value = (chunkData[startLong] >> startOffset);
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user