refactor: change gl functions name

This commit is contained in:
2021-09-19 13:15:34 +02:00
parent a8b6a646af
commit bcde4278ab
7 changed files with 54 additions and 54 deletions

View File

@@ -22,7 +22,7 @@ public:
static constexpr float m_AnimationSpeed = 2.0f;
struct Model {
GL::VAO* vao;
GL::VertexArray* vao;
glm::vec2 positon;
};
private:
@@ -41,7 +41,7 @@ public:
void prepare();
void resize(const int width, const int height);
void renderVAO(const GL::VAO& vao);
void renderVAO(const GL::VertexArray& vao);
void renderModel(const Model& model);
void setZoom(float zoom);