make use of TexturedModel

This commit is contained in:
2023-06-28 22:19:18 +02:00
parent 385dcf11d0
commit b985cc7ade
6 changed files with 91 additions and 33 deletions

View File

@@ -1,11 +1,16 @@
#pragma once
#include "GLLoader.h"
#include "render/Renderer.h"
namespace td {
namespace render {
namespace MobLoader {
GL::VertexArray LoadMobModel();
TexturedModel LoadMobModel();
} // namespace loader
} // namespace MobLoader
} // namespace render
} // namespace td